template<class T>
constexpr T power(T a, LL b) {
T res = 1;
for (; b; b /= 2, a *= a) {
if (b % 2) {
res *= a;
}
}
return res;
}
template<int P>
struct MInt {
int x;
constexpr MInt() : x{} {}
constexpr MInt(LL x) : x{norm(x % getMod())} {}
static int Mod;
constexpr static int getMod() {
if (P > 0) {
return P;
} else {
return Mod;
}
}
constexpr static void setMod(int Mod_) {
Mod = Mod_;
}
constexpr int norm(int x) const {
if (x < 0) {
x += getMod();
}
if (x >= getMod()) {
x -= getMod();
}
return x;
}
constexpr int val() const {
return x;
}
explicit constexpr operator int() const {
return x;
}
constexpr MInt operator-() const {
MInt res;
res.x = norm(getMod() - x);
return res;
}
constexpr MInt inv() const {
assert(x != 0);
return power(*this, getMod() - 2);
}
constexpr MInt &operator*=(MInt rhs) & {
x = 1LL * x * rhs.x % getMod();
return *this;
}
constexpr MInt &operator+=(MInt rhs) & {
x = norm(x + rhs.x);
return *this;
}
constexpr MInt &operator-=(MInt rhs) & {
x = norm(x - rhs.x);
return *this;
}
constexpr MInt &operator/=(MInt rhs) & {
return *this *= rhs.inv();
}
friend constexpr MInt operator*(MInt lhs, MInt rhs) {
MInt res = lhs;
res *= rhs;
return res;
}
friend constexpr MInt operator+(MInt lhs, MInt rhs) {
MInt res = lhs;
res += rhs;
return res;
}
friend constexpr MInt operator-(MInt lhs, MInt rhs) {
MInt res = lhs;
res -= rhs;
return res;
}
friend constexpr MInt operator/(MInt lhs, MInt rhs) {
MInt res = lhs;
res /= rhs;
return res;
}
friend constexpr std::istream &operator>>(std::istream &is, MInt &a) {
LL v;
is >> v;
a = MInt(v);
return is;
}
friend constexpr std::ostream &operator<<(std::ostream &os, const MInt &a) {
return os << a.val();
}
friend constexpr bool operator==(MInt lhs, MInt rhs) {
return lhs.val() == rhs.val();
}
friend constexpr bool operator!=(MInt lhs, MInt rhs) {
return lhs.val() != rhs.val();
}
};
template<>
int MInt<0>::Mod = 998244353;
template<int V, int P>
constexpr MInt<P> CInv = MInt<P>(V).inv();
constexpr int P = 1000000007;
using Z = MInt<P>;
struct matrix {
Z x[2][2];
friend matrix operator *(const matrix &lhs, const matrix &rhs) {
matrix res = {0, 0, 0, 0};
for (int i = 0; i < 2; i++) {
for (int j = 0; j < 2; j++) {
for (int k = 0; k < 2; k++) {
res.x[i][j] += lhs.x[i][k] * rhs.x[k][j];
}
}
}
return res;
}
};
Z Fib(int n) {
if (!n) return 0;
matrix a = {0, 1, 1, 1}, res = {1, 0, 0, 1};
int k = n - 1;
while (k) {
if (k & 1) res = res * a;
a = a * a;
k >>= 1;
}
return res.x[0][0] + res.x[1][0];
}