#include<bits/stdc++.h>//打方块 Windows10
#include<windows.h>
using namespace std;
int fen,mb[10][18],leaf;
void kg(int a) {
for(int i=0; i<a; i++)
cout<<' ';
}
void go(int x, int y) {
COORD p;
p.X=(x-1)*2;
p.Y=y-1;
SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE),p);
}
void printtu(int x,int y,bool a) {
go(x,y);
cout<<"■";
if(x>2&&x<11) {
go(x-1,y+1);
cout<<"■■■";
} else if(x==2) {
go(x,y+1);
cout<<"■■";
} else if(x==11) {
go(x-1,y+1);
cout<<"■■";
} else;
if(a)
for(int i=0; i<18; i++) {
go(2,i+2);
kg(20);
}
Sleep(100);
go(x,y);
kg(2);
if(x>2&&x<11) {
go(x-1,y+1);
kg(6);
} else if(x==2) {
go(x,y+1);
kg(4);
} else if(x==11) {
go(x-1,y+1);
kg(4);
} else;
go(14,5);
kg(4);
cout<<"\b\b\b\b"<<fen;
if(a)
for(int i=0; i<18; i++) {
go(2,i+2);
for(int o=0; o<10; o++) {
if(mb[o][i])
cout<<"■";
else kg(2);
}
}
}
void sj(int x) {
int i;
for(i=19;; i--) {
go(x,i);
cout<<"■";
Sleep(10);
cout<<"\b\b";
kg(2);
if(i<3)break;
if(mb[x-2][i-3]==1)break;
}
mb[x-2][i-2]=1;
go(x,i);
cout<<"■";
fen-=10;
for(int o=0; o<10; o++)
if(mb[o][i-2]==0)return;
for(int o=0; o<10; o++)
mb[o][i-2]=0;
for(int o=i-2; o<17; o++)
for(int j=0; j<10; j++)
mb[j][o]=mb[j][o+1];
for(int o=0; o<10; o++)
mb[o][17]=0;
printtu(x,20,1);
fen+=100;
}
void mouse(int &x,int &y) {
POINT p;
HWND h=GetForegroundWindow();
GetCursorPos(&p);
ScreenToClient(h,&p);
x=p.x;
y=p.y;
}
void m(int wt) {
lkr:
;
fen=-500;
leaf=8;
srand(time(0));
system("mode con cols=33 lines=24");
system("cls");
cout<<"┌ ┄ ┄ ┄ ┄ ┄ ┄ ┄ ┄ ┄ ┄ ┐"<<endl;
cout<<"┆ ";
kg(20);
cout<<"┆"<<endl;
cout<<"┆ ";
kg(20);
cout<<"┆"<<endl;
cout<<"┆ ";
kg(20);
cout<<"┆ 分数"<<endl;
cout<<"┆ ";
kg(20);
cout<<"┆"<<endl;
cout<<"┆ ";
kg(20);
cout<<"┆"<<endl;
cout<<"┆ ";
kg(20);
cout<<"┆ 生命"<<endl;
cout<<"┆ ";
kg(20);
cout<<"┆ ";
printf("%c %c %c %c\n",3,3,3,3);
cout<<"┆ ";
kg(20);
cout<<"┆ ";
printf("%c %c %c %c\n",3,3,3,3);
cout<<"┆ ";
kg(20);
cout<<"┆"<<endl;
cout<<"┆ ";
kg(20);
cout<<"┆"<<endl;
cout<<"┆ ";
kg(20);
cout<<"┆"<<endl;
cout<<"┆ ";
kg(20);
cout<<"┆"<<endl;
cout<<"┆ ";
kg(20);
cout<<"┆"<<endl;
cout<<"┆ ";
kg(20);
cout<<"┆"<<endl;
cout<<"┆ ";
kg(20);
cout<<"┆"<<endl;
cout<<"┆ ";
kg(20);
cout<<"┆"<<endl;
cout<<"┆ ";
kg(20);
cout<<"┆"<<endl;
cout<<"┆ ";
kg(20);
cout<<"┆"<<endl;
cout<<"┆ ";
kg(20);
cout<<"┆"<<endl;
cout<<"┆ ";
kg(20);
cout<<"┆"<<endl;
cout<<"└ ┄ ┄ ┄ ┄ ┄ ┄ ┄ ┄ ┄ ┄ ┘"<<endl;
lk:
;
for(int i=0; i<10; i++)
for(int o=0; o<18; o++)
mb[i][o]=0;
int x=6;
for(int i=wt*10;;) {
if(i<wt*10)goto asd;
for(int i=0; i<10; i++)
for(int o=0; o<18; o++)
if(mb[i][o]!=0)goto qwe;
fen+=500;
qwe:
;
for(int o=0; o<10; o++)
if(mb[o][17]==1)goto as;
for(int o=17; o>0; o--)
for(int j=0; j<10; j++)
mb[j][o]=mb[j][o-1];
for(int o=0; o<10; o++)
mb[o][0]=rand()%2;
asd:
;
if(GetAsyncKeyState(VK_RIGHT)!=0&&x<11)x++;
if(GetAsyncKeyState(VK_LEFT)!=0&&x>2)x--;
if(GetAsyncKeyState(VK_UP)!=0)sj(x);
printtu(x,20,i>=wt*10);
if(i<wt*10)i++;
else i=1;
}
as:
;
for(int i=2; i<22; i++) {
go(2,i);
kg(20);
}
fen-=600;
switch(leaf) {
case 1:
go(13,8);
cout<<' '<<' ';
break;
case 2:
leaf--;
go(14,8);
cout<<' '<<' ';
goto lk;
case 3:
leaf--;
go(15,8);
cout<<' '<<' ';
goto lk;
case 4:
leaf--;
go(16,8);
cout<<' '<<' ';
goto lk;
case 5:
leaf--;
go(13,9);
cout<<' '<<' ';
goto lk;
case 6:
leaf--;
go(14,9);
cout<<' '<<' ';
goto lk;
case 7:
leaf--;
go(15,9);
cout<<' '<<' ';
goto lk;
case 8:
leaf--;
go(16,9);
cout<<' '<<' ';
goto lk;
}
go(5,7);
cout<<"你输了!";
go(3,8);
cout<<" ┆ 再来[R]┆ ┆ 返回[E]┆";
for(;;) {
if(GetAsyncKeyState('R')!=0||GetAsyncKeyState('r')!=0)goto lkr;
if(GetAsyncKeyState('E')!=0||GetAsyncKeyState('e')!=0)return;
}
}
void dafangkuai() {}
int main() {
SetConsoleTitle("打方块Windows10");
int q=3;
a:
;
system("mode con cols=80 lines=25");
system("cls");
bool jh[8][27]= {0,0,1,0,0,1,1,1,1,1,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,1,1,1,1,1,0,0,1,0,0,1,1,1,1,1,1,1,0,1,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,0,1,0,0,1,1,1,1,1,0,0,0,1,1,1,0,0,1,0,0,0,0,1,1,1,1,0,1,1,1,0,0,0,1,0,1,0,1,1,1,0,0,0,0,1,0,0,0,0,1,0,0,1,0,0,1,0,1,1,1,1,1,1,1,0,0,1,0,0,0,0,1,0,0,0,0,1,0,0,1,0,0,1,1,0,0,0,1,0,0,0,0,1,1,0,0,0,1,1,0,0,0,1,0,0,1,1,0,0,1,0,0,0,1,0,1,0,0,0,0,1,0,0,0,0,1,0,0,1,0,0,0,0,1,0,1,0,0,0,1,0,0,0,1,0};
for(int i=2; i<10; i++) {
go(7,i);
for(int o=0; o<27; o++) {
if(jh[i-2][o])
cout<<"■";
else cout<<' '<<' ';
}
}
go(17,11);
cout<<"|开始游戏|";
go(17,13);
cout<<"|设置游戏|";
go(17,15);
cout<<"|游戏规则|";
go(17,17);
cout<<"|退出游戏|";
go(1,23);
cout<<"[L]确定";
int y=1;
for(;;) {
if(GetAsyncKeyState(VK_DOWN)!=0)y+=((y==4)?-3:1);
if(GetAsyncKeyState(VK_UP)!=0)y-=((y==1)?-3:1);
if(GetAsyncKeyState('l')!=0||GetAsyncKeyState('L')!=0)
switch(y) {
case 1:
system("cls");
m(q);
goto a;
case 2:
system("cls");
go(16,11);
cout<<' '<<q<<"秒增加一行";
go(16,10);
printf("[%c]",30);
go(16,12);
printf("[%c]",31);
go(1,23);
cout<<"[K]确定";
for(;;) {
if(GetAsyncKeyState(VK_UP)!=0&&q<9) {
q++;
go(16,11);
cout<<' '<<q;
}
if(GetAsyncKeyState(VK_DOWN)!=0&&q>1) {
q--;
go(16,11);
cout<<' '<<q;
}
if(GetAsyncKeyState('k')!=0||GetAsyncKeyState('K')!=0)goto a;
Sleep(100);
}
case 3:
MessageBox(0,"点确定浏览规则" ,"规则",MB_OK);
MessageBox(0,"←→控制炮台","规则",MB_OK);
MessageBox(0,"满一行即消除","规则",MB_OK);
MessageBox(0,"每消除一行+100","规则",MB_OK);
MessageBox(0,"少一条命-100","规则",MB_OK);
MessageBox(0,"全部消除+500","规则",MB_OK);
MessageBox(0,"发射一炮-10","规则",MB_OK);
case 4:
return 0;
}
go(16,11);
cout<<' '<<' ';
go(22,11);
cout<<' ';
go(16,13);
cout<<' '<<' ';
go(22,13);
cout<<' ';
go(16,15);
cout<<' '<<' ';
go(22,15);
cout<<' ';
go(16,17);
cout<<' '<<' ';
go(22,17);
cout<<' ';
go(16,9+2*y);
cout<<' '<<'>';
go(22,9+2*y);
cout<<'<';
Sleep(100);
}
}